Animation

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Showreel

I was responsible for all the character animation most of the rigging and some of the lighting. BREAKDOWN 1. Chopper: Character animation (for Study) Rigging – updated rig to work in new version of software Lighting – I was assisted by James Neale of CharacterMill.com 2.Little Snowflake Character animation for Super Simple Songs (Fuzz Animation) […]


There is a Star

There is a Star

Studio: Fuzz Studio Client: Sarah MacIntosh Responsibilities: Animation and Rigging Directed by Nathan Dillow Most of the character animation was done by me. Additional animation was done by Nathan Dillow, Lee Salvemini and David Hernandez. All the rigging was done by me.

CGCookie - Stomp Jump

CGCookie – Stomp Jump

This was one of the shots I animated for the ‘Animation Workflow & Body Mechanics Course’ over at http://www.cgcookie.com So shiny. Rigged and animated by me in Blender.Lighting and Rendering by Kent Trammell

FlipBook image Facebook

My Wedding Proposal

On Saturday the 24th of August I gave my girlfriend a present. Software: Blender, Inkscape Printing: blurb.com Music: Elbow – Scattered Black and Whites (Asleep in the back) NB- We are now married.

Joy to the World

Joy to the World

Studio: Fuzz Studio Client: Sarah MacIntosh Responsibilities: Animation and Rigging Directed by Nathan Dillow Animation by Wayne Dixon, Nathan Dillow and Brian Raschko. (we each did about a third) All the rigging was done by me.

CGCookie - Rivet Weight Lift

CGCookie – Rivet Weight ift

This was one of the shots I animated for the ‘Animation Workflow & Body Mechanics Course’ over at http://www.cgcookie.com Ouch! Rigged and animated by me in Blender.Lighting and Rendering by Kent Trammell

Bridgestone Spring Sale

Bridgestone Spring Sale 2011

Studio: Red Cartel Client: Bridgestone Responsibilities: Animation Directed by James Neale

Life Happens

Life Happens

I made another flipbook animation. Animated with Blender Printed by LuLu Music: Scattered Black & Whites Elbow

CGC Rivet Jump

CGCookie – Rivet Jump

This was one of the shots I animated for the ‘Animation Workflow & Body Mechanics Course’ over at CGCookie.com Rigged and animated by me in Blender. Lighting and Rendering by Kent Trammell

Red Deer

Benjamin’s Brother

Studio: Black Board Studios Client: Benjamin’s Brother Responsibilities:┬áRigging Directed by Too Short For Modeling. I rigged the deer.

CGC Stomp Kick

CGCookie – Stomp Kick

This is one of the body mechanics exercises I animated for the CGCookie Animation Workflow and Body Mechanics course. https://cgcookie.com Rigged and animated in Blender 2.78 by me. Rendered in Cycles by Kent Trammell.