Animation

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Showreel

I was responsible for all the character animation most of the rigging and some of the lighting. BREAKDOWN 1. Chopper: Character animation (for Study) Rigging – updated rig to work in new version of software Lighting – I was assisted by James Neale of CharacterMill.com 2.Little Snowflake Character animation for Super Simple Songs (Fuzz Animation) […]


Chopper

Chopper

This is an animation test I did while at iAnimate. Thank you to James and Kim Neale @ charactermill.com for their assistance with the lighting and rendering. Audio is from the film Chopper The character is an updated version of the BBB rig. Responsibilities: Animation, Rigging, Lighting

Stay

Stay

This was my final assignment at iAnimate. Big thanks to my instructor Ted Ty. Animated and rendered in Maya Composited in Blender.

Bridgestone Monster Sale

Bridgestone Monster Sale 2010

Studio: Red Cartel Client: Bridgestone Responsibilities: Animation Directed by James Neale

Joy to the World

Joy to the World

Studio: Fuzz Studio Client: Sarah MacIntosh Responsibilities: Animation and Rigging Directed by Nathan Dillow Animation by Wayne Dixon, Nathan Dillow and Brian Raschko. (we each did about a third) All the rigging was done by me.

Ormat

Ormat

Studio: Black Board Studios Client: Ormat Technologies Responsibilities: Animation and Rigging Directed by Sagi Frenkel F and Noam Moaz. I animated a few shots in the office with the lemon tree. I rigged the lemon tree and created the facial rig on the main character.

CGC Stomp Kick

CGCookie – Stomp Kick

This is one of the body mechanics exercises I animated for the CGCookie Animation Workflow and Body Mechanics course. https://cgcookie.com Rigged and animated in Blender 2.78 by me. Rendered in Cycles by Kent Trammell.

Silent Night

Silent Night

Studio: Fuzz Studio Client: Sarah MacIntosh Responsibilities: Animation and Rigging Directed by Nathan Dillow Most of the character animation was done by me. Additional animation was done by Nathan Dillow. All the rigging was done by me.

CGCookie - Stomp Jump

CGCookie – Stomp Jump

This was one of the shots I animated for the ‘Animation Workflow & Body Mechanics Course’ over at http://www.cgcookie.com So shiny. Rigged and animated by me in Blender.Lighting and Rendering by Kent Trammell

There is a Star

There is a Star

Studio: Fuzz Studio Client: Sarah MacIntosh Responsibilities: Animation and Rigging Directed by Nathan Dillow Most of the character animation was done by me. Additional animation was done by Nathan Dillow, Lee Salvemini and David Hernandez. All the rigging was done by me.

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My Wedding Proposal

On Saturday the 24th of August I gave my girlfriend a present. Software: Blender, Inkscape Printing: blurb.com Music: Elbow – Scattered Black and Whites (Asleep in the back) NB- We are now married.