I was responsible for all the character animation most of the rigging and some of the lighting. BREAKDOWN 1. Chopper: Character animation (for Study) Rigging – updated rig to work in new version of software Lighting – I was assisted by James Neale of CharacterMill.com 2.Little Snowflake Character animation for Super Simple Songs (Fuzz Animation) […]
Studio: Red Cartel Client: Bridgestone Responsibilities: Animation Directed by James Neale
Studio: Fuzz Studio Client: Super Simple Songs Responsibilities: Animation and Rigging Directed by Nathan Dillow Most of the character animation was done by and Nathan Dillow. The forrest scene was animated by Lee Salvemini. All rigging was done by me.
This is the final version of one of my assignments from iAnimate.net Press play and it will loop. Responsibilities: Animation and lighting Rig: Kiopaa
On Saturday the 24th of August I gave my girlfriend a present. Software: Blender, Inkscape Printing: blurb.com Music: Elbow – Scattered Black and Whites (Asleep in the back) NB- We are now married.
I made another flipbook animation. Animated with Blender Printed by LuLu Music: Scattered Black & Whites Elbow
Studio: Black Board Studios Client: Benjamin’s Brother Responsibilities: Rigging Directed by Too Short For Modeling. I rigged the deer.
This was one of the shots I animated for the ‘Demystifying Lip Sync Animation’ course over at http://www.cgcookie.com
I polished and rendered my pace shot from iAnimate, and then re-rendered it after doing the lighting course. Turn looping on and watch the endless disappointment. Rigged, animated and rendered in Blender.
Studio: Fuzz Studio Client: Sarah MacIntosh Responsibilities: Animation and Rigging Directed by Nathan Dillow Most of the character animation was done by me. Additional animation was done by Nathan Dillow. All the rigging was done by me.
This was one of the shots I animated for the ‘Animation Workflow & Body Mechanics Course’ over at CGCookie.com Rigged and animated by me in Blender. Lighting and Rendering by Kent Trammell