Animation

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Showreel

I was responsible for all the character animation most of the rigging and some of the lighting. BREAKDOWN 1. Chopper: Character animation (for Study) Rigging – updated rig to work in new version of software Lighting – I was assisted by James Neale of CharacterMill.com 2.Little Snowflake Character animation for Super Simple Songs (Fuzz Animation) […]


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CGCookie – Lip Sync Is Easy

This was one of the shots I animated for the ‘Demystifying Lip Sync Animation’ course over at http://www.cgcookie.com

Ormat

Ormat

Studio: Black Board Studios Client: Ormat Technologies Responsibilities: Animation and Rigging Directed by Sagi Frenkel F and Noam Moaz. I animated a few shots in the office with the lemon tree. I rigged the lemon tree and created the facial rig on the main character.

CGCookie - Stomp Jump

CGCookie – Stomp Jump

This was one of the shots I animated for the ‘Animation Workflow & Body Mechanics Course’ over at http://www.cgcookie.com So shiny. Rigged and animated by me in Blender.Lighting and Rendering by Kent Trammell

CGCookie - Rivet Weight Lift

CGCookie – Rivet Weight ift

This was one of the shots I animated for the ‘Animation Workflow & Body Mechanics Course’ over at http://www.cgcookie.com Ouch! Rigged and animated by me in Blender.Lighting and Rendering by Kent Trammell

Sweet Dreams

Sweet Dreams

Studio: Fuzz Studio Client: Super Simple Songs Responsibilities: Animation and Rigging Directed by Nathan Dillow Most of the character animation was done by and Nathan Dillow. The forrest scene was animated by Lee Salvemini. All rigging was done by me.

CGC Rivet Jump

CGCookie – Rivet Jump

This was one of the shots I animated for the ‘Animation Workflow & Body Mechanics Course’ over at CGCookie.com Rigged and animated by me in Blender. Lighting and Rendering by Kent Trammell

Red Deer

Benjamin’s Brother

Studio: Black Board Studios Client: Benjamin’s Brother Responsibilities:┬áRigging Directed by Too Short For Modeling. I rigged the deer.

Stay

Stay

This was my final assignment at iAnimate. Big thanks to my instructor Ted Ty. Animated and rendered in Maya Composited in Blender.

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My Wedding Proposal

On Saturday the 24th of August I gave my girlfriend a present. Software: Blender, Inkscape Printing: blurb.com Music: Elbow – Scattered Black and Whites (Asleep in the back) NB- We are now married.

Joy to the World

Joy to the World

Studio: Fuzz Studio Client: Sarah MacIntosh Responsibilities: Animation and Rigging Directed by Nathan Dillow Animation by Wayne Dixon, Nathan Dillow and Brian Raschko. (we each did about a third) All the rigging was done by me.