I was responsible for all the character animation most of the rigging and some of the lighting. BREAKDOWN 1. Chopper: Character animation (for Study) Rigging – updated rig to work in new version of software Lighting – I was assisted by James Neale of CharacterMill.com 2.Little Snowflake Character animation for Super Simple Songs (Fuzz Animation) […]
This was one of the shots I animated for the ‘Demystifying Lip Sync Animation’ course over at http://www.cgcookie.com
Studio: Black Board Studios Client: Ormat Technologies Responsibilities: Animation and Rigging Directed by Sagi Frenkel F and Noam Moaz. I animated a few shots in the office with the lemon tree. I rigged the lemon tree and created the facial rig on the main character.
Studio: Fuzz Studio Client: Sarah MacIntosh Responsibilities: Animation and Rigging Directed by Nathan Dillow Animation by Wayne Dixon, Nathan Dillow and Brian Raschko. (we each did about a third) All the rigging was done by me.
This is an animation test I did while at iAnimate. Thank you to James and Kim Neale @ charactermill.com for their assistance with the lighting and rendering. Audio is from the film Chopper The character is an updated version of the BBB rig. Responsibilities: Animation, Rigging, Lighting
Studio: Fuzz Studio Client: Sarah MacIntosh Responsibilities: Animation and Rigging Directed by Nathan Dillow Most of the character animation was done by me. Additional animation was done by Nathan Dillow. All the rigging was done by me.
Studio: Black Board Studios Client: Benjamin’s Brother Responsibilities: Rigging Directed by Too Short For Modeling. I rigged the deer.
This is one of the body mechanics exercises I animated for the CGCookie Animation Workflow and Body Mechanics course. https://cgcookie.com Rigged and animated in Blender 2.78 by me. Rendered in Cycles by Kent Trammell.
Studio: Fuzz Studio Client: Super Simple Songs Responsibilities: Animation Directed by Nathan Dillow All of the character animation was done by me with the the exception of the female close up (by Nathan Dillow). Particles and snow chucks by Matt Ebb.
Studio: Red Cartel Client: Bridgestone Responsibilities: Animation Directed by James Neale
This was one of the shots I animated for the ‘Animation Workflow & Body Mechanics Course’ over at http://www.cgcookie.com So shiny. Rigged and animated by me in Blender.Lighting and Rendering by Kent Trammell