Animation

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Showreel

I was responsible for all the character animation most of the rigging and some of the lighting. BREAKDOWN 1. Chopper: Character animation (for Study) Rigging – updated rig to work in new version of software Lighting – I was assisted by James Neale of CharacterMill.com 2.Little Snowflake Character animation for Super Simple Songs (Fuzz Animation) […]


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CGCookie – Lip Sync Is Easy

This was one of the shots I animated for the ‘Demystifying Lip Sync Animation’ course over at http://www.cgcookie.com

CGCookie - Stomp Jump

CGCookie – Stomp Jump

This was one of the shots I animated for the ‘Animation Workflow & Body Mechanics Course’ over at http://www.cgcookie.com So shiny. Rigged and animated by me in Blender.Lighting and Rendering by Kent Trammell

Bik Loop

Bik Wall Flip (Looped)

This is the final version of one of my assignments from iAnimate.net Press play and it will loop. Responsibilities: Animation and lighting Rig: Kiopaa

Silent Night

Silent Night

Studio: Fuzz Studio Client: Sarah MacIntosh Responsibilities: Animation and Rigging Directed by Nathan Dillow Most of the character animation was done by me. Additional animation was done by Nathan Dillow. All the rigging was done by me.

Chopper

Chopper

This is an animation test I did while at iAnimate. Thank you to James and Kim Neale @ charactermill.com for their assistance with the lighting and rendering. Audio is from the film Chopper The character is an updated version of the BBB rig. Responsibilities: Animation, Rigging, Lighting

Sweet Dreams

Sweet Dreams

Studio: Fuzz Studio Client: Super Simple Songs Responsibilities: Animation and Rigging Directed by Nathan Dillow Most of the character animation was done by and Nathan Dillow. The forrest scene was animated by Lee Salvemini. All rigging was done by me.

There is a Star

There is a Star

Studio: Fuzz Studio Client: Sarah MacIntosh Responsibilities: Animation and Rigging Directed by Nathan Dillow Most of the character animation was done by me. Additional animation was done by Nathan Dillow, Lee Salvemini and David Hernandez. All the rigging was done by me.

Joy to the World

Joy to the World

Studio: Fuzz Studio Client: Sarah MacIntosh Responsibilities: Animation and Rigging Directed by Nathan Dillow Animation by Wayne Dixon, Nathan Dillow and Brian Raschko. (we each did about a third) All the rigging was done by me.

CGC Stomp Kick

CGCookie – Stomp Kick

This is one of the body mechanics exercises I animated for the CGCookie Animation Workflow and Body Mechanics course. https://cgcookie.com Rigged and animated in Blender 2.78 by me. Rendered in Cycles by Kent Trammell.

CGC Rivet Jump

CGCookie – Rivet Jump

This was one of the shots I animated for the ‘Animation Workflow & Body Mechanics Course’ over at CGCookie.com Rigged and animated by me in Blender. Lighting and Rendering by Kent Trammell